Top 10 Wonders for a Bull Moose Teddy Culture Victory in Civ 6
In the grand tapestry of Civilization 6, achieving a Culture Victory is a nuanced art, a symphony of strategic city planning, savvy diplomacy, and the relentless accumulation of Tourism. For Bull Moose Teddy Roosevelt, this path is not just viable; it’s a masterclass in leveraging the very land itself. His “Antiquities and Parks” ability transforms high Appeal tiles into engines of Science and Culture, creating a snowball effect that can leave other civilizations in the dust. But to truly harness this potential, a player must be deliberate, strategic, and, most importantly, a master builder of World Wonders. Analysis on forums and deep dives by professional gamers consistently point to a specific set of Wonders as the linchpins of a successful Bull Moose Teddy Culture Victory. This guide synthesizes that collective wisdom, presenting the definitive top 10 Wonders that will elevate your game from a mere cultural contender to a global icon.
1. Eiffel Tower: The Uncontested Keystone
According to the player community, the Eiffel Tower is not just a priority; it’s the absolute cornerstone of a Bull Moose Teddy Culture Victory. This Modern Era Wonder, unlocked with the Steel technology, provides a staggering +2 Appeal to every tile in your empire. For any other leader, this is a significant boost to Tourism from National Parks and Seaside Resorts. For Bull Moose Teddy, it’s a cataclysmic shift in the game’s balance.
The synergy is breathtaking. Tiles that were merely “Charming” suddenly become “Breathtaking,” activating Teddy’s ability and generating a flood of Science and Culture. A tile adjacent to a mountain that was previously yielding nothing of note can suddenly provide +2 Science. A tile next to a forest can burgeon with +2 Culture. This empire-wide enhancement means that virtually every city in your domain will see a dramatic increase in its base yields, accelerating your progress through the Civic and Technology trees and allowing you to unlock crucial tourism-boosting policies and buildings faster.
Furthermore, the Eiffel Tower dramatically expands the potential for National Parks. Those awkward, seemingly unusable tiles in the middle of your empire can suddenly become eligible for National Park status, creating massive bursts of Tourism. A popular strategy is to pre-emptively plant forests on tiles that are on the cusp of Breathtaking Appeal, and once the Eiffel Tower is complete, these newly-Breathtaking tiles can be transformed into a National Park by a Naturalist. The impact of this single Wonder cannot be overstated; it is the engine that drives the entire Bull Moose Teddy cultural machine.
2. Cristo Redentor: The Coastal Tourism Magnate
While the Eiffel Tower is the undisputed king, Cristo Redentor is the queen of coastal tourism. Unlocked in the Modern Era with the Mass Media civic, this Wonder’s effect is simple but profound: it doubles the Tourism output of all your Seaside Resorts. For a leader who naturally gravitates towards high-appeal coastal areas, this is an indispensable tool for victory.
Many professional gamers suggest that a Bull Moose Teddy player should actively seek out coastal starting locations with plenty of flat, appealing land. These areas are not only aesthetically pleasing but are also prime real estate for future Seaside Resorts. When combined with the Eiffel Tower, even seemingly unremarkable coastal tiles can become Breathtaking, allowing for the construction of these powerful tourism-generating improvements.
The strategic implications are clear: prioritize coastal cities. A city with four or five Seaside Resorts can, with Cristo Redentor, generate as much Tourism as a city with a National Park. This allows for a more flexible and diversified tourism portfolio. You are no longer solely reliant on mountainous regions for your National Parks; your entire coastline becomes a weapon in the war for cultural dominance. Analysis on forums shows that players who successfully integrate Cristo Redentor into their strategy often see a massive, game-ending surge in Tourism in the late game.
3. Biosphere: The Late-Game Tourism Supercharger
The Biosphere, an Information Era Wonder unlocked with the Synthetic Materials technology, is the final piece of the tourism puzzle. Its effect is twofold and perfectly tailored for a Culture Victory. First, it triples the Power provided by all renewable energy sources in your empire. Second, and most importantly, all renewable energy improvements now generate Tourism equal to their Power output.
This Wonder is the ultimate late-game tourism multiplier. By the time you unlock the Biosphere, you should have a well-established empire with high-production cities. A popular strategy is to fill your less appealing tiles—those that aren’t suitable for National Parks or Seaside Resorts—with Wind Farms, Solar Farms, and Hydroelectric Dams. Each of these improvements will now generate a significant amount of Tourism, turning your industrial heartland into a surprising source of cultural influence.
The synergy with Bull Moose Teddy is subtle but powerful. His ability to generate extra Science from high-appeal tiles allows him to reach the late-game technologies required for renewable energy and the Biosphere faster than many of his rivals. This temporal advantage is crucial. Being the first to build the Biosphere can give you an insurmountable lead in the tourism race. Furthermore, the increased power output from the Biosphere can help you to power the late-game buildings, like the Film Studio, that further boost your tourism.
4. The Oracle: The Great Person Catalyst
The Oracle is an Ancient Era Wonder, and its early acquisition is a hallmark of a well-executed Culture Victory strategy. Unlocked with the Mysticism civic, the Oracle provides +1 Culture and +1 Faith. But its true power lies in its unique ability: it grants +2 Great Person points of the appropriate type from any district in its city. This means a Theater Square in the same city as the Oracle will generate +4 Great Writer points per turn instead of the usual +2.
For a Culture Victory, the generation of Great Writers, Artists, and Musicians is paramount. Their Great Works are the lifeblood of your tourism, filling the slots in your Museums and Amphitheaters. The Oracle supercharges this process from the very beginning of the game. According to the player community, a player who builds the Oracle in their capital, combined with the Pingala governor’s “Grants” promotion, can generate Great People at a truly astonishing rate.
This early influx of Great Works allows you to establish a strong cultural foundation long before other civilizations have even built their first Theater Square. This early lead in culture per turn translates to faster progress through the Civic tree, unlocking key governments, policies, and Wonders ahead of the competition. The Oracle is not just a Wonder; it’s an investment in your long-term cultural dominance.
5. Bolshoi Theatre: The Cultural Epicenter
While several Wonders offer slots for Great Works, the Bolshoi Theatre, an Atomic Era Wonder unlocked with the Opera and Ballet civic, is often cited as the most impactful for a Culture Victory. It provides two slots for Great Works of Writing and one slot for a Great Work of Music. Upon completion, it also grants two free civics, accelerating your progress towards late-game tourism policies.
What sets the Bolshoi Theatre apart is its perfect blend of Great Work slots and immediate civic advancement. The two Great Works of Writing slots are easily filled by the Great Writers you’ve been accumulating throughout the game, and the Great Work of Music slot provides a home for the masterpieces of your Great Musicians. This immediate boost to your tourism is significant.
Furthermore, the two free civics are a game-changer. They can help you to unlock powerful policies like “Satellite Broadcasts,” which doubles tourism from Great Works of Music, or “Online Communities,” which provides a massive +50% tourism to all civilizations you have a trade route with. A popular strategy is to time the completion of the Bolshoi Theatre to coincide with the discovery of these late-game civics, allowing for an immediate and dramatic increase in your tourism output.
6. Hermitage: The Art Connoisseur’s Dream
The Hermitage, an Industrial Era Wonder unlocked with the Natural History civic, is the premier destination for your Great Works of Art. It provides four slots for Great Works of Art, and these slots are automatically themed when filled, providing a significant boost to their Culture and Tourism output.
For a player focused on a Culture Victory, the Hermitage is a non-negotiable objective. The ability to house four Great Works of Art in a single, automatically themed museum is incredibly efficient. It saves you the trouble of building multiple museums and manually swapping art pieces to create themed collections. This efficiency is crucial in the mid to late game when you are trying to maximize your tourism output across your entire empire.
Analysis on forums shows that players who prioritize the Hermitage often experience a significant mid-game surge in tourism. This is because Great Works of Art, when themed, generate a substantial amount of tourism, especially when combined with policies like “Aesthetics,” which doubles the tourism output of all Museums. The Hermitage is the cornerstone of any art-based tourism strategy, and for Bull Moose Teddy, whose high culture output will naturally lead to the generation of many Great Artists, it is an essential Wonder.
7. Golden Gate Bridge: The National Park Enhancer
The Golden Gate Bridge is a Modern Era Wonder that, at first glance, might seem more suited for a generalist or economic victory. However, for Bull Moose Teddy, it can be a surprisingly potent tool for cultural dominance. Unlocked with the Combustion technology, the Golden Gate Bridge provides a significant boost to the Appeal of the tiles in its city, and it doubles the tourism from all National Parks in that city.
The strategic placement of the Golden Gate Bridge is key. A popular strategy is to build it in a city that is already home to one or more National Parks, or in a city with the potential for future National Parks. The Appeal bonus from the bridge can help to make more tiles eligible for National Park status, and the tourism multiplier can turn an already powerful National Park into an engine of cultural conquest.
Imagine a coastal city with a mountain range, a river, and a few forests. This city is already a prime candidate for a National Park. Now, add the Golden Gate Bridge. The tiles in the city become even more appealing, potentially allowing for the creation of a second or even a third National Park. And the tourism from all of these parks is doubled. The result is a single city that can generate an astronomical amount of tourism, single-handedly carrying you to victory.
8. Colosseum: The Early Game Anchor
The Colosseum is a Classical Era Wonder that provides a significant boost to the Culture and Amenities of all cities within a six-tile radius. While it doesn’t directly generate Tourism, its early-game impact on your empire’s stability and cultural growth is invaluable.
A successful Culture Victory requires a strong foundation. You need happy, productive cities that can build districts, train units, and, most importantly, generate Culture. The Colosseum provides the Amenities necessary to keep your citizens happy, preventing rebellions and ensuring that your cities are working at peak efficiency. The Culture bonus also helps you to expand your borders and progress through the Civic tree more quickly.
Many professional gamers suggest building the Colosseum in a central location, where it can provide its benefits to as many cities as possible. This creates a stable and culturally vibrant core to your empire, from which you can expand and project your influence. For Bull Moose Teddy, the early Culture from the Colosseum can help him to unlock his key civics, like Natural History and Conservation, much faster, setting him on the path to a dominant Culture Victory.
9. St. Basil’s Cathedral: The Faith-Fueled Tourism Engine
St. Basil’s Cathedral, a Renaissance Era Wonder unlocked with the Divine Right civic, is a powerful tool for players who choose to integrate a religious element into their Culture Victory strategy. It provides a significant boost to the religious tourism of the city in which it is built, and it provides bonus Culture and Tourism on all Tundra tiles in the city.
For Bull Moose Teddy, a religious strategy can be incredibly potent. The Earth Goddess pantheon, which provides +1 Faith from Breathtaking tiles, synergizes perfectly with his abilities. This allows him to generate a large amount of Faith, which can be used to purchase Naturalists for National Parks and, in the late game, Rock Bands.
St. Basil’s Cathedral amplifies this strategy by turning your religious fervor into tangible tourism. The bonus tourism on Tundra tiles is also a nice perk, as these tiles are often overlooked but can be made more appealing with the strategic planting of forests. A popular strategy is to build St. Basil’s Cathedral in a city with a Holy Site and a large number of Tundra tiles, creating a powerful hub of religious and cultural tourism.
10. Kilwa Kisiwani: The Suzerain’s Secret Weapon
Kilwa Kisiwani is a Medieval Era Wonder that can provide a massive, empire-wide boost to your Culture and other yields. Unlocked with the Machinery technology, Kilwa Kisiwani provides a 15% boost to a specific yield in all of your cities for every city-state of that type that you are the Suzerain of. If you are the Suzerain of two Cultural city-states, for example, all of your cities will receive a 30% boost to their Culture output.
For a Culture Victory, the implications of this are enormous. A 30% or 45% boost to your empire’s Culture output can dramatically accelerate your progress through the Civic tree, allowing you to unlock key policies and Wonders far ahead of your rivals. This, in turn, leads to a faster accumulation of Tourism.
The key to leveraging Kilwa Kisiwani is to actively seek out and become the Suzerain of Cultural city-states. This requires a significant investment in Envoys, but the payoff is well worth it. Analysis on forums shows that players who successfully build Kilwa Kisiwani and maintain suzerainty over multiple Cultural city-states often have an insurmountable lead in the Culture race. For Bull Moose Teddy, whose high Culture output already gives him an advantage, Kilwa Kisiwani is the ultimate force multiplier.
In conclusion, a Bull Moose Teddy Culture Victory is a rewarding and strategically deep experience. It requires a keen eye for Appeal, a dedication to preserving the natural beauty of the land, and a master builder’s ambition. By prioritizing these ten Wonders, you can transform your empire from a collection of cities into a global cultural phenomenon, a testament to the enduring power of nature, art, and the indomitable spirit of Teddy Roosevelt.

