What If Planting Woods in Civ 6 Actually Sequestered CO2 and Reversed Climate Change?
“Uncover a revolutionary Civilization VI mechanic: large-scale afforestation for CO2 sequestration. This proposed system transforms climate change from a one-way disaster into a strategic opportunity, rewarding players for planting and protecting forests. Explore how ‘New Growth,’ ‘Mature,’ and ‘Old-Growth’ forests can actively reduce CO2, reshaping early-game development, mid-game industrialization, and late-game diplomacy. Discover new synergies with leaders like Brazil and Canada, and how this change impacts every victory condition, creating a deeper, more engaging gameplay experience.”